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Tag: random numbers

D65 n°3, transparences / lampe / spectres, 2012

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Below, detail: desaturated daylight spectrum

Talk in Musée d’Ixelles, Brussels, 9 Sept. 2012

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same but different (in a way…)

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The two largest rectangles have the same color average: same colors in the same proportions.

The one on the top is made of 4 layers, one color per layer, one spatial frequency per color, and the angles between the layers are “optimized” in order to get rid of moiré effects.

On the other one there’s also 4 layers, but with a unique frequency, a 45° rotation and the colors are randomly diffused.

Both are trying to “match” the average color of the background and in both paint is covering 60% of the paper.

The 1st one is almost invisible, the second appears to contain intense colors.

D65 n°3 part II starts

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I’m gonna do a “lamp simulation” (a circular gradient with constant tint and varying brightness, based on the abstract model of a “perfect lamp,”) based on 11 colors: 3 times RGB with 3 levels of brightness (I dont enter into the detail of how I choosed them) and Black/White.

hi-resolution pictures of the prototype

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Light ON/OFF, hi-resolution orthographic panorama made with Hugin.

For me, there’s not much difference between such a work (the prototype, made of laserprints on paper) and a “traditionnal painting.”

I’m really starting to think it’s just the same thing, like Richter includes amateur photography in the field of “painting.”

about to end

The central part being equalized.

Something is slightly wrong – the values are increasing where the light is intense -, but it’s still very close to what I wanted (an equalized luminance everywhere in the rectangle).

borders & junctions

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good & bad news :)

The bad news: the laser printer cannot handle large black prints, some unit of the printer makes a random glossy layer on it.

the random gloss

the (very) good news id that the luminance correction is not very angle-dependant, means that except for that random gloss, the correction works at a wide variety of viewpoints, that’s really nice.

from the left side, the gloss dissappears and the flat is still “flat.”

below: zooms on different parts from the left side (same shutter speed)

D65 #3 1st “fake lamp”

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D65 #3 sunlight picture

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I just came back from a long journey, the blog will be re-updated regularly soon.

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Thanks to a brief moment of sunlight here I could make a very clear picture.

I will be where they did this for 3 weeks ;)

fake Light, 1st TW pass (in progress…)

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The lightness will change as if there was a perfect lamp at 17 cm from the center of the figure.

The white structure appears really “transparent.”

This geometrical solution could be called the “pixel solution,” since the surface is divided in 2×2 cm squares, other solutions are possible and will be tried later on the study: concentric zones, gradients… The only color added to the grey background is Titanium White (TW), later I’ll try color, enjoy ;)

(will) disappear

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Fine-tuning of titanium-White and carbon-Black to “match’ the lightness of the grey background.

D65 #3 starts

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